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      <title>Ply selections</title>
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      <div class="title_topic2" id="xps10_pagetitle">Ply selections</div>
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               <p class="para_td"><a class="links" href="javascript:void(0)" onclick="top.openFile('fabricflat/introduction.html');return(false);">Overview</a></p>
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               <p class="para_td"><a class="links" href="javascript:void(0)" onclick="top.openFile('fabricflat/procedure.html');return(false);">How To</a></p>
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               <p class="para_td">Options</p>
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               <p class="para_td"><a class="links" href="javascript:void(0)" onclick="top.openFile('fabricflat/warnings.html');return(false);">Related Topics</a></p>
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      </table><br><div class="title_division">Step 1 &ndash; Ply face</div>
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               <p class="para_th">Button</p>
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               <p class="para_th">Cue Line</p>
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               <p class="para_th">Filter Options</p>
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               <p class="para_th">Description</p>
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               <p class="para_td"><img align="bottom" src="graphics/ply_face.gif" border="0"></p>
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               <p class="para_td">Select ply faces</p>
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               <p class="para_td"><b class="uiTerm">Any</b>, <b class="uiTerm">Face</b>, <b class="uiTerm">G1 Face</b> (default)
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               <p class="para_td">Select the ply faces from the current NX model using proper face filter. If <b class="uiTerm">G1&ndash;Face</b> is used, it will automatically select all faces that are G1 continuous with the selected face. Faces are G1 continuous if they meet smoothly at the edge.
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      </table><br><div class="title_division">Step 2 &ndash; Ply start point</div>
      <table bgcolor="#F0F0F0" cellpadding="2" cellspacing="4" width="95%" align="center">
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            <th bgcolor="#c0c0c0" colspan="1" rowspan="1">
               <p class="para_th">Button</p>
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            <th bgcolor="#c0c0c0" colspan="1" rowspan="1">
               <p class="para_th">Cue Line</p>
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            <th bgcolor="#c0c0c0" colspan="1" rowspan="1">
               <p class="para_th">Filter Options</p>
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               <p class="para_th">Description</p>
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               <p class="para_td"><img align="bottom" src="graphics/step2.gif" border="0"></p>
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               <p class="para_td">Select ply start point.</p>
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               <p class="para_td">&ndash;</p>
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               <p class="para_td">Define a start point on the stock face using the <b class="uiTerm">Point Constructor</b>, which is embedded in the scrolled window below <b class="uiTerm">Filter</b>. The <b class="uiTerm">Point Constructor</b> is visible in the scrolled window.
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      </table><br><div class="title_division">Step 3 &ndash; Ply primary orientation</div>
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            <th bgcolor="#c0c0c0" colspan="1" rowspan="1">
               <p class="para_th">Button</p>
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            <th bgcolor="#c0c0c0" colspan="1" rowspan="1">
               <p class="para_th">Cue Line</p>
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            <th bgcolor="#c0c0c0" colspan="1" rowspan="1">
               <p class="para_th">Filter Options</p>
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               <p class="para_th">Description</p>
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               <p class="para_td"><img align="bottom" src="graphics/step3.gif" border="0"></p>
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               <p class="para_td">Select ply primary orientation vector/control curve.</p>
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               <p class="para_td"><b class="uiTerm">Any</b>, <b class="uiTerm">Curve</b>, <b class="uiTerm">Vector</b> (default)
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               <p class="para_td">Specify either vector or control curve (from which a vector will be derived) for the primary fiber orientation (fiber warp direction).&nbsp;If <b class="uiTerm">Vector</b> is selected (from <b class="uiTerm">Filter</b>, the default), the <b class="uiTerm">Vector Constructor</b> will appear in the scrolled window, below the <b class="uiTerm">Filter</b>. Define the proper orientation vector using <b class="uiTerm">Vector Constructor</b>. You an also select a curve) the curve must pass through the start point) on the ply. You will see the vector inferred from curve. You may push the <b class="uiTerm">Flip Curve Direction</b> button if you want to reverse the vector.
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            <td valign="top" align="left"><img align="left" src="../graphics/note.gif" alt="Note" title="Note"></td>
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               <div class="para_note">
                  <p class="para_note_body">After Step 3 the <b class="uiTerm">OK</b> and <b class="uiTerm">Apply</b> buttons are sensitive for the <b class="uiTerm">Woven</b> and <b class="uiTerm">Unidirectional Solver</b>. You can generate the flat pattern using default settings.
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                  <p class="para_note_body"></p>
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      <div class="title_division">Step 4 &ndash; Secondary orientation</div>
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               <p class="para_th">Button</p>
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            <th bgcolor="#c0c0c0" colspan="1" rowspan="1">
               <p class="para_th">Cue Line</p>
            </th>
            <th bgcolor="#c0c0c0" colspan="1" rowspan="1">
               <p class="para_th">Filter Options</p>
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            <th bgcolor="#c0c0c0" colspan="1" rowspan="1">
               <p class="para_th">Description</p>
            </th>
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         <tr valign="top">
            <td bgcolor="#f7f7f7" colspan="1" rowspan="1">
               <p class="para_td"><img align="bottom" src="graphics/step4.gif" border="0"></p>
            </td>
            <td bgcolor="#f7f7f7" colspan="1" rowspan="1">
               <p class="para_td">Select ply secondary orientation vector/control curve.</p>
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            <td bgcolor="#f7f7f7" colspan="1" rowspan="1">
               <p class="para_td"><b class="uiTerm">Any</b>, <b class="uiTerm">Curve</b>, <b class="uiTerm">Vector</b> (default). Default: a vector that is normal to the ply primary orientation and in the plane tangent to the ply at start point.
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               <p class="para_td">Specify either vector or control curve (from which a vector will be derived) for the orientation. If <b class="uiTerm">Vector</b> is selected from <b class="uiTerm">Filter</b> (which is the default), the <b class="uiTerm">Vector Constructor</b> appears in the scrolled window below the <b class="uiTerm">Filter</b>. Define the proper orientation vector using <b class="uiTerm">Vector Constructor</b>. You can also select a curve (the curve must pass through the start point) on the ply. You will see the vector inferred from curve. You may push the <b class="uiTerm">Flip Curve Direction</b> button if you want to reverse the vector.
               </p>
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      </table><br><div class="title_division">Step 5 &ndash; Additional ply curves</div>
      <table bgcolor="#F0F0F0" cellpadding="2" cellspacing="4" width="95%" align="center">
         <tr valign="top">
            <th bgcolor="#c0c0c0" colspan="1" rowspan="1">
               <p class="para_th">Button</p>
            </th>
            <th bgcolor="#c0c0c0" colspan="1" rowspan="1">
               <p class="para_th">Cue Line</p>
            </th>
            <th bgcolor="#c0c0c0" colspan="1" rowspan="1">
               <p class="para_th">Filter Options</p>
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            <th bgcolor="#c0c0c0" colspan="1" rowspan="1">
               <p class="para_th">Description</p>
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         <tr valign="top">
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               <p class="para_td"><img align="bottom" src="graphics/step5.gif" border="0"></p>
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               <p class="para_td">Select ply additional curves.</p>
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               <p class="para_td"><b class="uiTerm">Any</b>, <b class="uiTerm">Curve</b> (default), <b class="uiTerm">Edge, Point</b></p>
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               <p class="para_td">The scrolled window will be empty, and you will select the curves or edges or points from ply faces. These curves, edges or points will be mapped from the ply face to the stock face (if you have one), and then to the flat pattern.</p>
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      </table><br><div class="title_division">Step 6 &ndash; Ply cut curves</div>
      <table bgcolor="#F0F0F0" cellpadding="2" cellspacing="4" width="95%" align="center">
         <tr valign="top">
            <th bgcolor="#c0c0c0" colspan="1" rowspan="1">
               <p class="para_th">Button</p>
            </th>
            <th bgcolor="#c0c0c0" colspan="1" rowspan="1">
               <p class="para_th">Cue Line</p>
            </th>
            <th bgcolor="#c0c0c0" colspan="1" rowspan="1">
               <p class="para_th">Filter Options</p>
            </th>
            <th bgcolor="#c0c0c0" colspan="1" rowspan="1">
               <p class="para_th">Description</p>
            </th>
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         <tr valign="top">
            <td bgcolor="#f7f7f7" colspan="1" rowspan="1">
               <p class="para_td"><img align="bottom" src="graphics/step6.gif" border="0"></p>
            </td>
            <td bgcolor="#f7f7f7" colspan="1" rowspan="1">
               <p class="para_td">Select ply cut curves.</p>
            </td>
            <td bgcolor="#f7f7f7" colspan="1" rowspan="1">
               <p class="para_td"><b class="uiTerm">Any</b>, <b class="uiTerm">Curve</b> (default), <b class="uiTerm">Edge</b></p>
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            <td bgcolor="#f7f7f7" colspan="1" rowspan="1">
               <p class="para_td">You will select the curves or edges from ply. These curves/edges will map from the ply to the flat pattern.</p>
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      </table><br><table border="0">
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            <td valign="top" align="left"><img align="left" src="../graphics/note.gif" alt="Note" title="Note"></td>
            <td valign="bottom" align="left" width="100%">
               <div class="para_note">
                  <p class="para_note_body">To get accurate results, you should select curves on the ply faces (or the curves can project to the play along the face normal).</p>
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