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      <title>Punch Progression Settings</title>
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      <div class="title_topic2" id="xps10_pagetitle">Punch Progression Settings</div>
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      <p class="para_topic">The Settings dialog lets you set up optional parameters for the Punch Progression animations.</p>
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               <p class="para_th">Punch Progression Settings Dialog Options</p>
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               <p class="para_th">Animation Settings</p>
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               <p class="para_td">Member</p>
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               <p class="para_td">Lets you specify which Punch Progression member's animation parameters you wish to specify. You can pick the Punch, the Die or the Binder member. Each member can have its own settings for the animation.</p>
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            <td bgcolor="#f4f4f4" colspan="1" rowspan="1" valign="top"><a name="options_die_punch_progression_set_step"></a><p class="para_td">Step</p>
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               <p class="para_td">Lets you select the type of movement measurement for the animation, either by Percent or by Length. When you change the type of measurement, the Step buffer is changed to the value corresponding to the units selected. The unit of measure for the length option is consistent with the part file unit of measure.</p>
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               <p class="para_td">From</p>
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               <p class="para_td">Lets you enter a value to mark the beginning of the animation. The units are determined by the Step radio button setting. Each member type can have different values for the animation interval. The default value is 0.</p>
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               <p class="para_td">Step</p>
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               <p class="para_td">Lets you enter the value of the step size between each frame in the animation. The units are determined by the Step radio button setting. Each member type can have different values for the step size. The default value corresponds to 10 percent.</p>
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               <p class="para_td">To</p>
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               <p class="para_td">Lets you enter the value for the end of the animation. The units are specified by the Step radio button setting. Each member type can have different values for the animation interval. The default value is 100.</p>
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               <p class="para_td">Speed</p>
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               <p class="para_td">You can control the speed of the animation by dragging the Speed slider left or right. Dragging the slider to the right speeds up the animation. Dragging it to the left slows it down.</p>
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               <p class="para_th">Display Settings</p>
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               <p class="para_td">Punch, Die, Binder</p>
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               <p class="para_td">Lets you independently control the display of Punch, Die and Binder members in the animation. On makes the selected member visible, Off blanks it so it is not visible and Grey gives the member a grey color.</p>
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               <p class="para_td">Punch Color, Die Color, Binder Color</p>
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               <p class="para_td">Lets you separately assign colors to the Punch, Die and Binder members in the animation.</p>
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               <p class="para_td">Sheet Metal</p>
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               <p class="para_td">The computed sheet metal section can have the highlighted intensity turned on the whole section (All), the contact regions (Contact) or the non-contact (Non-Contact) regions. The parts of the computed sheet metal section that are not highlighted are grey.</p>
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               <p class="para_th">Save Settings</p>
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               <p class="para_td">Sheet Metal, Punch Contact, Die Contact, Non Contact</p>
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               <p class="para_td">Use these buttons to specify which attributes are saved with the current sheet metal sections. The saved curves are for reference only, and are not associated with any input data.</p>
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