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      <title>Run Simulation options</title>
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      <div class="title_topic2" id="xps10_pagetitle">Run Simulation options</div>
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               <p class="para_td"><a class="links" href="javascript:void(0)" onclick="top.openFile('die_validation/run_sim_ov.html');return(false);">Overview</a></p>
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            <td bgcolor="#f7f7f7" colspan="1" rowspan="1">
               <p class="para_td"><a class="links" href="javascript:void(0)" onclick="top.openFile('die_validation/run_sim_ht.html');return(false);">How To</a></p>
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            <td valign="top" align="left"><img align="left" src="../graphics/note.gif" alt="Note" title="Note"></td>
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               <div class="para_note">
                  <p class="para_note_body">You must set a current press model before using this functionality. </p>
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                  <p class="para_td" align="center"><b class="uiTerm">Goto</b></p>
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                  <p class="para_td">Lets you move directly to any angle of the simulation, or enter a specific angle.</p>
                  <p class="para_td">Drag the slider or enter an angle value (between 0-360) to go to a specific position in the simulation.</p>
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                  <p class="para_td" align="center"><b class="uiTerm">Refresh</b></p>
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                  <p class="para_td">Lets you control the speed of the simulation.</p>
                  <p class="para_td">Drag the slider or enter a value between zero to ten (0-10) degrees to set the refresh rate. This controls the speed of the simulation.</p>
                  <p class="para_td">The refresh rate is the number of degrees between each step of the animation.</p>
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                  <p class="para_td"><b class="uiTerm">Controls</b></p>
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                  <p class="para_td" align="center"><img align="bottom" src="../graphic_library/icons/dialogs/manufacturing/common/rewind_to_previous_operation.gif" border="0"></p>
                  <p class="para_td" align="center"><b class="uiTerm">Go to Start</b></p>
                  <p class="para_td" align="center"><img align="bottom" src="../graphic_library/icons/dialogs/simulation/mtn_step_backward.gif" border="0"></p>
                  <p class="para_td" align="center"><b class="uiTerm">Step Backward</b></p>
                  <p class="para_td" align="center"><img align="bottom" src="../graphic_library/icons/dialogs/manufacturing/common/reverse_play.gif" border="0"></p>
                  <p class="para_td" align="center"><b class="uiTerm">Reverse Play</b></p>
                  <p class="para_td" align="center"><img align="bottom" src="../graphic_library/icons/dialogs/simulation/play.gif" border="0"></p>
                  <p class="para_td" align="center"><b class="uiTerm">Play</b></p>
                  <p class="para_td" align="center"><img align="bottom" src="../graphic_library/icons/dialogs/simulation/mtn_step_forward.gif" border="0"></p>
                  <p class="para_td" align="center"><b class="uiTerm">Step Forward</b></p>
                  <p class="para_td" align="center"><img align="bottom" src="../graphic_library/icons/dialogs/manufacturing/common/forward_to_next_operation.gif" border="0"></p>
                  <p class="para_td" align="center"><b class="uiTerm">Go to End</b></p>
                  <p class="para_td" align="center"><img align="bottom" src="../graphic_library/icons/dialogs/simulation/stop.gif" border="0"></p>
                  <p class="para_td" align="center"><b class="uiTerm">Stop</b></p>
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                  <p class="para_td">Let you control the simulation.</p>
                  <p class="para_td">When you click <b class="uiTerm">Play</b>, NX runs the simulation within 0-360 degrees and repeats this until you click <b class="uiTerm">Stop</b>. The <b class="uiTerm">Step Forward</b> and <b class="uiTerm">Step Backward</b> buttons move the animation one step forward or backward.
                  </p>
                  <p class="para_td">The rest of these buttons perform their labeled operations.</p>
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                  <p class="para_td"><b class="uiTerm">Collision</b></p>
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                  <p class="para_td" align="center"><b class="uiTerm">Check</b></p>
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                  <p class="para_td">Checks the collision and displays the collision in a list.</p>
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                  <p class="para_td" align="center"><b class="uiTerm">Stop</b></p>
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                  <p class="para_td">Available only when the collision check is on.</p>
                  <p class="para_td">Stops the simulation when the collision list changes.</p>
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                  <p class="para_td" align="center"><b class="uiTerm">Highlight</b></p>
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                  <p class="para_td">Highlights the colliding bodies during the collision.</p>
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                  <p class="para_td" align="center">Shortcut commands</p>
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                  <p class="para_td">Available in the shortcut menu when you right-click a collision in the list.</p>
                  <p class="para_td"><b class="uiTerm">Analyze</b></p>
                  <p class="para_td">Opens the <b class="uiTerm"><a class="links" href="javascript:void(0)" onclick="top.openFile('die_validation/analyze_collisions_op.html');return(false);">Analyze Collision</a></b> dialog box.
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                  <p class="para_td"><b class="uiTerm">Ignore This collision</b></p>
                  <p class="para_td">Ignores the selected collision including interference.</p>
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                        <td valign="top" align="left"><img align="left" src="../graphics/note.gif" alt="Note" title="Note"></td>
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                           <div class="para_note">
                              <p class="para_note_body">Applies only to one collision between the two parts. If the parts collide again at a different point in the cycle, NX detects the collision.</p>
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                  <p class="para_td"><b class="uiTerm">Ignore Between Parts</b></p>
                  <p class="para_td">Ignores the collision for the selected pair of parts.</p>
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                  <p class="para_td" align="center">Collision list</p>
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               <td bgcolor="#F0F0F0" colspan="1" rowspan="1">
                  <p class="para_td">Displays all currently colliding/interfering pair of parts in a list. The list changes as the simulation progresses. New collisions are added at the top and removed when they no longer collide.</p>
                  <p class="para_td">You can right-click an entry in the list and choose <b class="uiTerm">Ignore</b> to turn off the collision.
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                        <td valign="top" align="left"><img align="left" src="../graphics/tip.gif" alt="Tip" title="Tip"></td>
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                           <div class="para_tip">
                              <p class="para_tip_body">You can choose to ignore just the collision in the current range or all collisions between the two parts. You can thus turn off collisions that you are not interested in, for example, a collision between Sheet Metal and a Die at the closed position of the Press, which is an expected collision.</p>
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                  <p class="para_td" align="center"><b class="uiTerm">Modify Checks</b></p>
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                  <p class="para_td">Opens the <b class="uiTerm">Collision Configuration</b> dialog box.
                  </p>
                  <p class="para_td">Initially NX sets up a <a class="links" href="javascript:void(0)" onclick="top.openFile('die_validation/run_sim_op.html#default_collision_list');return(false);">default</a> set of collision checks, which are normally within reasonable proximity of each other. You can add, remove, or modify the default set of collision checks.
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                  <p class="para_td" align="center"><b class="uiTerm">List Changes</b></p>
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                  <p class="para_td">Sends all the collision change information to the listing window, including the start/end angles of the step change. This ensures that you do not overlook any information.</p>
                  <p class="para_td">As the simulation progresses from one step to the next, all collision changes are listed on the status line (for example, &ldquo;PARTXX is colliding with PARTYY, PARTAA has stopped colliding with PARTBB&rdquo;). If too many collisions take place in a single step, then the changes do not fit on the status line. They are then truncated with &ldquo;&hellip;&rdquo; at the end. </p>
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                  <p class="para_td" align="center"><b class="uiTerm">Reset Ignore</b></p>
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                  <p class="para_td">Resets the collisions ignored after <b class="uiTerm">Ignore This collision</b> is selected, and lists them back in the <b class="uiTerm">Collision</b> list.
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                  <p class="para_td" align="center"><b class="uiTerm">Clearance</b></p>
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               <td bgcolor="#F0F0F0" colspan="1" rowspan="1">
                  <p class="para_td">Lets you specify the clearance value for the collision.</p>
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      </table><br><div class="title_division">Default collision checks</div>
      <p class="para_division">The table lists clearance values between bodies at mount points. Bodies that are expected to come close have a 0.0 clearance. The Transfer device also checks bodies in next operation. The Default is the value you set for <b class="uiTerm">Clearance Check</b> in <a class="links" href="javascript:void(0)" onclick="top.openFile('die_validation/customer_defaults.html');return(false);">customer defaults</a>.
      </p><a name="default_collision_list"></a><table border="1" cellpadding="4" cellspacing="2" id="default_collision_list" width="100%" align="center">
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            <col span="1" width="106*">
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                  <p class="para_td" align="center"><b class="literalText">Bodies</b></p>
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                  <p class="para_td"><b class="literalText">Clearance &ndash; Are Collision Checked with Bodies</b></p>
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                  <p class="para_td" align="center">Mounted on Slide</p>
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                  <p class="para_td"><b class="literalText">0.0</b> &ndash; Mounted on Bolster, Mounted on Transfer.
                  </p>
                  <p class="para_td"><b class="literalText">Default:</b> Mounted on Cushion, Bolster, Cushion, Transfer, Machine Base, Mounted on Previous Transfer, Previous Transfer.
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                  <p class="para_td" align="center">Mounted on Bolster</p>
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                  <p class="para_td"><b class="literalText">0.0</b> &ndash; Mounted on Slide, Mounted on Cushion, Mounted on Transfer. 
                  </p>
                  <p class="para_td"><b class="literalText">Default:</b> Slide, Cushion, Transfer, Machine Base, Mounted on Previous Transfer, Previous Transfer.
                  </p>
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                  <p class="para_td" align="center">Mounted on Cushion</p>
               </td>
               <td colspan="1" rowspan="1">
                  <p class="para_td"><b class="literalText">0.0</b> &ndash; Mounted on Slide, Mounted on Bolster, Mounted on Transfer. 
                  </p>
                  <p class="para_td"><b class="literalText">Default:</b> Slide, Bolster, Transfer, Machine Base, Mounted on Previous Transfer, Previous Transfer.
                  </p>
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                  <p class="para_td" align="center">Mounted on Transfer</p>
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                  <p class="para_td"><b class="literalText">0.0</b> &ndash; Mounted on Slide, Mounted on Bolster, Mounted on Cushion. 
                  </p>
                  <p class="para_td"><b class="literalText">Default:</b> Slide, Bolster, Transfer, Machine Base, Mounted on Next Slide, Next Slide, Mounted on Next Bolster, Next Bolster, Mounted on Next Cushion, Next Cushion, Next Machine Base.
                  </p>
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