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      <title>Material Editor Dialog - Texture Page</title>
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      <div class="title_topic5" id="xps10_pagetitle">Material Editor Dialog - Texture Page</div>
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               <p class="para_td"> <a class="links" href="javascript:void(0)" onclick="top.openFile('visualizing_a_part/vie_vis_mat_ov.html');return(false);">Overview</a></p>
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               <p class="para_td"> <a class="links" href="javascript:void(0)" onclick="top.openFile('visualizing_a_part/vie_vis_mat_p.html');return(false);">How To</a></p>
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               <p class="para_td"> <a class="links" href="javascript:void(0)" onclick="top.openFile('visualizing_a_part/vie_vis_mat_d.html');return(false);">Dialog Options</a></p>
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               <p class="para_td"> <a class="links" href="javascript:void(0)" onclick="top.openFile('visualizing_a_part/vie_vis_mat_rt.html');return(false);">Related Topics</a></p>
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      </table><br><p class="para_topic">Use this property page to specify how a wrapped texture is applied or mapped to geometry. Any texture type that includes the word &quot;Wrapped&quot; uses a texture space to determine how to position and size the texture onto geometry.</p>
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               <p class="para_th">Option</p>
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               <p class="para_th">Description</p>
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               <p class="para_td">Type</p>
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               <p class="para_th">Specifies the kind of texture space you want to use:</p>
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                        <p class="para_th">Type</p>
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                        <p class="para_th">Description</p>
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                        <p class="para_td">Arbitrary Plane</p>
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                        <p class="para_td">Planar projection</p>
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                        <p class="para_td">Cylindrical</p>
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                        <p class="para_td">Cylindrical projection</p>
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                        <p class="para_td">Spherical</p>
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                        <p class="para_td">Spherical projection</p>
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                        <p class="para_td">WCS Auto Axis</p>
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                        <p class="para_td">Selects the X,Y or Z projection based on the surface normal</p>
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                        <p class="para_td">UV Scale</p>
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                        <p class="para_td">Mapping from UV coordinates for the geometry. Assigns the parametric coordinate system to the texture space.</p>
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               <p class="para_td">Center Point</p>
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               <p class="para_td">Opens the Point Constructor allowing you to specify the origin of the texture space. Enabled for Arbitrary Plane, Cylindrical and Spherical texture spaces.</p>
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               <p class="para_td">Axis Direction</p>
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               <p class="para_td">Opens the Vector Constructor allowing you to specify the normal or primary axis of the cylinder or sphere. For Arbitrary Plane, the label changes from &quot;Axis Direction&quot; to &quot;Normal Vector&quot;. Enabled for Arbitrary Plane, Cylindrical, and Spherical texture spaces.</p>
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               <p class="para_td">Up Vector</p>
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               <p class="para_td">Opens the Vector Constructor allowing you to specify the reference axis for the texture space. Enabled only for Arbitrary Plane texture spaces.</p>
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               <p class="para_td">Origin Point</p>
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               <p class="para_td">Opens the Point Constructor allowing you to specify a reference point for the upper left corner of the texture. Enabled for Cylindrical and Spherical.</p>
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               <p class="para_td">Scale</p>
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               <p class="para_td">Specifies the overall size of the texture space. Also called Scale Around Axis, Latitude Scale, or U Scale depending on which type of Texture Space is selected.</p>
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               <p class="para_td">Aspect Ratio</p>
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               <p class="para_td">Specifies the ratio between the height and the width of the texture space. Also called Scale Along Axis, V Scale, or Longitude Scale depending on which type of Texture Space is selected.</p>
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               <p class="para_td">Dynamic Movement of the Texture Space</p>
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               <p class="para_th">Dynamically adjusts the placement of the texture upon the object. The effects depend on the type of texture space applied. The following table describes the different effects.</p>
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                        <p class="para_th">Type</p>
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                        <p class="para_th">Description</p>
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                        <p class="para_td">Arbitrary Plane</p>
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                        <p class="para_td">The top slider moves the pattern along the X axis in a range from -5 to 5 scale units. The second slider moves the pattern along the Y axis in a range from -5 to 5 scale units. The third slider rotates the pattern on the XY plane in a range from -180 to 180.</p>
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                        <p class="para_td">Cylindrical</p>
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                        <p class="para_td">The second slider moves the pattern along the Z axis in a range from -5 to 5 scale units. The third slider rotates the pattern on a flat plane around the Z axis from -180 to 180. The top slider is not applicable to this texture space.</p>
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                        <p class="para_td">Spherical</p>
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                        <p class="para_td">The second slider moves the pattern along the Z axis in a range from -5 to 5 scale units. The third slider rotates the pattern on a spherical plane around the Z axis from -180 to 180. The top slider is not applicable to this texture space.</p>
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                        <p class="para_td">WCS Auto Axis</p>
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                        <p class="para_td">Not applicable</p>
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                        <p class="para_td">Uv</p>
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                        <p class="para_td">The top slider moves the pattern along the X and Z axes simultaneously. The second slider moves the pattern along the X and Y axes simultaneously. The third slider is not applicable.</p>
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