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      <title>Guided Navigation</title>
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      <div class="title_topic5" id="xps10_pagetitle">Guided Navigation</div>
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      <p class="para_topic">The Guided Navigation portion of the Navigate dialog is very similar to the View&rarr;Visualization&rarr;Create Animation dialog. The main difference between Guided Navigation and Create Animation is that the latter has the capability of creating High Quality Image rendered movie files based on animation trajectories. Guided Navigation does not produce movie files and does not use High Quality Image rendering. However, you can use either option to create, edit and preview flight path trajectories and animations.</p>
      <p class="para_topic">Use Guided Navigation to construct and play back flights through a NX model that are based on Key Frames along a pre-defined flight path trajectory.</p>
      <p class="para_topic">There are two methods by which you can create a pre-defined flight path trajectory: The Curve Trajectory method or the Key Frame Trajectory method.</p>
      <div class="title_division">Key Frame Trajectory Methods</div>
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               <p class="para_th">Method</p>
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               <p class="para_th">Description</p>
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               <p class="para_td">Curve Trajectory</p>
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               <p class="para_td">With the Curve Trajectory method you use existing Unigraphics NX curves to define a flight path trajectory of key frames.</p>
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               <p class="para_td">Key Frame Trajectory</p>
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               <p class="para_td">With the Key Frame Trajectory method you setup a series of view points anywhere in the model to define a flight path trajectory of key frames.</p>
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      </table><br><p class="para_division">Each Key Frame in a flight path has a view orientation and a frame count. You can use Rotate, Pan, Zoom, and the Free Navigation Mode to establish the desired view orientation for each Key Frame. The Frame Count is the number of interpolated, or &quot;in-between&quot;, frames that you want the system to insert between key frames. During playback, the orientation between key frames is smoothly interpolated.</p>
      <div class="title_division">Guided Navigation Control</div>
      <p class="para_division">The list box shows all animation trajectories resident in the part file, including a special unspecified trajectory named &quot;Default&quot;. You can use the Default Trajectory as a template to create your own trajectories. You cannot edit the Default trajectory or change its name.</p>
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                  <p class="para_note_body">   Trajectories defined in either Navigate or Create Animation can be used with the Mechanisms Animation capabilities to create an MPEG or GIF89a movie of a mechanism. </p>
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