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      <title>Type</title>
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      <div class="title_topic5" id="xps10_pagetitle">Type</div>
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               <p class="para_th">Option</p>
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               <p class="para_th">Description</p>
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               <p class="para_td">None</p>
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               <p class="para_td">No background.</p>
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               <p class="para_td">Plain</p>
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               <p class="para_td">A simple single-color background where you can select your own color.</p>
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               <p class="para_td">Clouds</p>
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               <p class="para_td">This option provides a sky texture background. You have control of the sky color, the color of the clouds, the size of the clouds, and the amount of detail in each cloud. This background is only supported in Improved, Ray Traced and Photo-Realistic modes. In Flat or Gouraud mode, you get a single background color.</p>
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               <p class="para_td">Graduated</p>
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               <p class="para_td">The graduated background provides two colors, one at the top of the screen and the other at the bottom of the screen. The background then interpolates between the two colors. This mode is not supported in Flat or Gouraud modes, both rendering only a single color.</p>
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               <p class="para_td">Image</p>
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               <p class="para_td">Uses a TIFF, JPEG, PNG or BMP image file for the background. The image can either be centered in the viewport, scaled to fit the viewport, or tiled into the view.</p>
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               <p class="para_td">Environment (HQI only)</p>
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               <p class="para_td">This option sets up a virtual, six-sided cube, with the model located within it. Called an environment cube, it has six sides, or surfaces, and fully surrounds the model, acting as the model's virtual environment. When configured, the Enivronment type displays the environment cube as the background for a shaded image of the model. The Environment Cube is controlled from the Environment section of the Visual Effects dialog.</p>
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