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      <title>Selecting a scene</title>
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      <div class="title_topic4" id="xps10_pagetitle">Selecting a scene</div>
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               <p class="para_td"> <a class="links" href="javascript:void(0)" onclick="top.openFile('visualizing_a_part/vie_vis_show_ov.html');return(false);">Overview</a></p>
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               <p class="para_td"> <a class="links" href="javascript:void(0)" onclick="top.openFile('visualizing_a_part/vie_vis_show_p.html');return(false);">How To</a></p>
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               <p class="para_td"> <a class="links" href="javascript:void(0)" onclick="top.openFile('visualizing_a_part/vie_vis_show_d.html');return(false);">Dialog Options</a></p>
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               <p class="para_td"> <a class="links" href="javascript:void(0)" onclick="top.openFile('visualizing_a_part/vie_vis_show_rt.html');return(false);">Related Topics</a></p>
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      </table><br><p class="para_topic">When deciding which predefined scene to drag to your view, consider the effects you want. Depending on the predefined scene you select, NX automates the effects specific to that scene. The following table provides a couple of examples:</p>
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                  <p class="para_td">Predefined scene</p>
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                  <p class="para_td">Automated effects</p>
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                  <p class="para_td">BACKDROP_SHADOW_CATCHER_FLOOR </p>
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                  <ul>
                     <li>
                        <p class="para_item">Creates a shadow catcher floor plane and positions it in such way that the object sits right on top of it. </p>
                     </li>
                     <li>
                        <p class="para_item">Sets the background type to User Defined image with a default backdrop image.</p>
                     </li>
                     <li>
                        <p class="para_item">Makes the primary distant light editable and enables the shadow display. </p>
                     </li>
                     <li>
                        <p class="para_item">Enables real time and HQI shadow display.</p>
                     </li>
                     <li>
                        <p class="para_item">Enables the reflection from the User Defined image. </p>
                     </li>
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                  <p class="para_td">PLAIN_BACK_PATTERN_REFLECTIVE_FLOOR</p>
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                  <ul>
                     <li>
                        <p class="para_item">Creates a floor plane and positions it in such way that the object sits right on top of it.  Assigns a default floor texture to the floor and enables the floor reflection. </p>
                     </li>
                     <li>
                        <p class="para_item">Makes the primary distant light editable and enables the shadow display.</p>
                     </li>
                     <li>
                        <p class="para_item">Enables real time and HQI shadow display.</p>
                     </li>
                     <li>
                        <p class="para_item">Sets background type to white Plain. </p>
                     </li>
                     <li>
                        <p class="para_item">Enables the reflection from the User Defined image. </p>
                     </li>
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